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The Online Unit Creation Process

  Overview
  Analysing Needs
  Design Issues
       Traditional Instructional Design
       Rapid Instructional Design
  Production Stage
  Deployment Stage
  Evaluation Stage
  Using Web 2.0 Technologies


eLearning 2.0 / Web 2.0 Technologies

  VU Social Networking Site
  The FLU eLearning Blog
  The VU Wiki

  The Learning Technologies Wiki
  The Learning Technologies Blog
  Elgg at Univ. of Brighton (UK)

Cathy Moore's eLearning Blog

Useful Software

  Software Main Page
      

Resources
  Master Resources Page

   
Selected resources
       Writing Learning Outcomes

       Ed Technology Conferences
       (A very large Word doc)
     



Made by FLU

 


Rapid Instructional Design is an approach developed by The Thiagi Group. Their website says: "We design training faster, cheaper, and better with an irreverent process that eliminates unnecessary steps that don't add value."

 

Given that most teaching staff are somewhat pressed for time, a RID strategy may have the edge over a conventional ISD approach.

 

Sivasailam "Thiagi" Thiagarajan is the person behind RID - Read an outline of the RID process on the Thiagi website.

 

Here's a checklist that summarizes the 10 strategies (and their associated guidelines) for rapid instructional design:

Strategy 1. Speed up the process.
Guideline 1. Use shortcuts in various phases of the instructional design process.
Guideline 2. Combine different phases of the instructional design activities.


Strategy 2. Use a partial process.
Guideline 3. Skip phases in the instructional design process that are unnecessary or superfluous.
Guideline 4. Produce a lean version of the instructional package for immediate use and continuously improve it after implementation.


Strategy 3. Incorporate existing Instructional materials.
Guideline 5. Use a systematic approach to analyze learner and delivery variables to adapt the content and activities in existing instructional material.
Guideline 6. Deliberately design generic instructional materials for local finish.


Strategy 4. Incorporate existing noninstructional materials.
Guideline 7. Use noninstructional materials to present the basic content. Design suitable activities and feedback systems to reinforce this content.
Guideline 8. Design instructional packages around job aids.


Strategy 5. Use templates.
Guideline 9. Use templates to specify the content, sequence, activities, and feedback requirements for different types of learning.
Guideline 10 . Use standard procedures for designing small-group instructional activities.


Strategy 6. Use computers and recording devices.
Guideline 11. Use suitable software packages to speed up various aspects of analysis, design, writing, illustration, evaluation, and revision.
Guideline 12. Use audio and videotape recording equipment to save time on analysis and production.


Strategy 7. Involve more people.
Guideline 13. Use an emergency team to rapidly work through all phases of systematic instructional design.
Guideline 14. Use vertical teams to specialize on different phases of instructional design or horizontal teams to specialize on different modules of the instructional package.


Strategy 8. Make efficient use of subject matter experts.
Guideline 15. Train and support subject-matter experts to become performance-oriented trainers.
Guideline 16. Change the role of subject-matter experts.


Strategy 9. Involve trainees in speeding up instruction.
Guideline 17. Use interactive techniques to shift instructional design responsibilities to the trainees.
Guideline 18. Use peer tutoring to maximize mutual learning and teaching.


Strategy 10. Use performance support systems.
Guideline 19. Facilitate learning through individualized systems of instruction.
Guideline 20. Use suitable incentives to reward learning.

 

 




 

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Other pages in this section
eLearning 2.0
Useful Software

 


 

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David Cummings
(Head, FLU)

Vyt Karazija
(Instructional Design & Production)

Ant Marsh
(Online Systems Training, Planning & Projects)

Lisa Curran
(Projects & Production)
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