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The Online Unit Creation Process

  Overview
  Analysing Needs
  Design Issues
       Traditional Instructional Design
       Rapid Instructional Design
  Production Stage
  Deployment Stage
  Evaluation Stage
  Using Web 2.0 Technologies


eLearning 2.0 / Web 2.0 Technologies

  VU Social Networking Site
  The FLU eLearning Blog

The VU Wiki

  The Learning Technologies Wiki
  The Learning Technologies Blog
  
  Elgg at Univ. of Brighton (UK)

Useful Software

  Software Main Page
 

Resources
  Master Resources Page

   
Selected resources
       Writing Learning Outcomes
       Ed Technology Conferences (Word)
    



Made by FLU

Introduction

 Skip to Overview Page
No time to
plough through
all the pages?
  

 

eConfused?


Become even more so with this array of eLearning definitions offered by various practitioners ...

Quote from the eLearning section of the Manager's Forum:

 

"One of the most confusing aspects of eLearning is that nobody knows what it is. We do know the "e" doesn't stand for " electronic ". The "e" in eLearning would be better defined as evolving, or everywhere, or enhanced or extended ... and of course, it has to be effective. Effective eLearning thrives at the nexus of web usability, communication, relationship, document and knowledge management tools."

Answer honestly before you start ...

Do you intend to create your 'eLearning' experience simply by putting Word documents, PowerPoints and a subject outline online?

 

If the answer is yes, think carefully before you continue down that path - electronic delivery of text or information may be ePublishing or eDistribution, but it is not eLearning. However, it is a cheap, efficient way to disperse information, and it may be exactly what you need.

 

However, it isn't even close to being eLearning, and learners have become aware of the difference. If our students are to use an online environment that purports to enhance (or even replace) the classroom, that environment has to offer more than the equivalent of an onscreen book.


See the Toucan House Newsletter (May 2003) which identifies four factors contributing to the success of eLearning programs. They are not the only ones of course ... but it's a start.

Still with us?

What follows is an overview of the design and development process. Creating an effective eLearning environment requires skill in planning, design and production, plus an understanding of the interplay between the various stages of unit creation.

 

The next few pages outline these stages.  



 

 

 

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Useful Software


Web pages
Toucan House Newsletter

 


 

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David Cummings
(Head, FLU)

Vyt Karazija
(Instructional Design)

Ant Marsh
(Online Systems Training)

Lisa Curran
(Projects & Production)
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